
- #PCSX2 SILENT HILL 2 FMV 60 FPS HOW TO#
- #PCSX2 SILENT HILL 2 FMV 60 FPS ANDROID#
- #PCSX2 SILENT HILL 2 FMV 60 FPS CODE#
- #PCSX2 SILENT HILL 2 FMV 60 FPS PC#
You will never again get to experience these games blind. Please, avoid spoilers in general as much as possible.If you feel confident, go for hard however. I’d recommended to choose Normal difficulties in your first run.Everything else is minor callbacks or references. If for whatever reason you choose to skip entries, know that 3 is a direct sequel to 1, and Origins is a prequel to it. I'm going to try to keep it fresh but you can however just comment and I'll make sure to edit this thing.įeel free to leave a comment and I'll try to reply as quick as I can. Inevitably something in this guide is going to be outdated to hell and back.
#PCSX2 SILENT HILL 2 FMV 60 FPS PC#
You can always pretend they don't exist.Įmulation, PC Fixing and alike is always ongoing, improving and changing. As much as I personally do not like them as well, I feel, like any game out there, that they deserve critical, fair review rather than a quick "they f#!cking suck", hence why I am including them. I wholeheartedly discourage bandwagoning.

The sooner you can learn to help yourself find things you want on the internet, the better. I know this specific point might be a hassle, but it is to not get this guide instantly erased. This aside, for the rest you have to sadly rely on my “very specific words” to comply with the TOS of this platform.

PC Patches are properly linked to the original authors when done so.
#PCSX2 SILENT HILL 2 FMV 60 FPS HOW TO#
Linux and Mac Builds both make their return and an UWP (XBOX) port is upcomingThere are many guides roaming around of how to play this franchise. P.P.S Upcoming Retroachievements support too of course
#PCSX2 SILENT HILL 2 FMV 60 FPS CODE#
It's a port of PCSX2 and both projects actively share code with each other, so they're both on similar levels of compatibility.
#PCSX2 SILENT HILL 2 FMV 60 FPS ANDROID#
P.S If you're on an ARM Device, be it an Android phone or a M1 Mac, I'd strongly suggest checking out AetherSX2. Here's for future improvements in the upcoming years! The PS2 still remains kind of a insane project though, both from the complexity of its hardware to how developers approached (and were allowed to approach) developing games for it. These improvements are partly in consequence of having sorted out a lot of the code debt PCSX2 accumulated over its now 20 years of development. Various improvements in accuracy and speed. (With a few exceptions like extensive use of Skipdraw). A GameDB that automatically applies the best settings for games.

Linux and Mac Builds both make their return and a UWP (XBOX) port is upcoming To give an overview of some *flashier* changes since 1.6 Among these features are a game library, per-game settings, auto updater, auto save state on close, a Fullscreen GUI (in development), Retroachievement support (Ditto), on the fly settings change and all those other nifty features.
